world of warcraft:Warlocks in 3v3
Warlock/Warlock/Restoration Druid: This composition can be particularly tough to come up against. All three classes have reliable, ranged crowd control abilities. Couple this with the druid's naturally high survivability against melee teams, the warlocks function as an excellent support mechanism for eachothers' and the druid's survival. Adding a double mana drain and cyclone to the mix, this combination can easily run an opposing team out of mana while CC'ing one or more people at any given time.
Warlock/Rogue/Restoration Druid: This composition, while similiar to the previous in the fact that all three classes have powerful CCs at their disposal, trades some of the draining power of a second warlock with the "lockdown and control" abilities of a good rogue. wow gold Use of coordinated CCs is a bit more required in this setup, but used correctly (after an opposing healer trinkets), a fear -> cylone -> blind -> sap combination is more than enough time to kill any player. Coordination and execution are keys for this combination.
Warlock/Warrior/Discipline Priest: This team, basically adding a warrior to the Warlock/Disc Priest 2vs2 combination, can be a strong force when dealing with opposing melee teams. The warrior having the ability to keep opposing rogues and warriors snared at all times, combined with both offensive and defensive dispells and double mana drains, can make this combination hard to beat when played correctly.
Warlock/Hunter/Discipline Priest: The traditional "drain team", where all three players have a mana drain of their own, can empty an opposing healer's mana bar in the matter of seconds. Combined with the hunters DPS,cheap wow gold CC abilities and "Mortal Strike" shot, outlasting this combination is almost impossible. Opposing teams will have to kill quickly or face a loss. With two pets at your disposal, it will be extremely difficult for the opposing teams healer to get out of combat to drink.
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